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take the entries from "log.txt" and share it together with your graphics change the stuff you want (collar, color of kitnumber etc) You can share your edits via a textbox or a txt file!Įditing compkits/teamkits, transfering and loaning adds entries to the "log.txt" inside the CW-Directory (where SlimManager.exe is) If you ask me thats the coolest feature yet! Loading a league could take a bit if your internet connection is not the best If you remove a team (via premiere-league-logo-with-minus) it joins to "Rest of World" and team-traits are not implemented yet!Įditing the comp/teamkits sets some entries in "log.txt" (located inside the directory "SlimManger.exe" is) I'll try to improve!)įormation, freekick-taker/corner-taker etc. Its better to filter by nation/team because "All" takes a long refresh (at the moment. If you opened a career save you can transfer or loan your players inside the current career mode You can also edit his attributes after that.)Ĭompute overall = attributes will get up/downgraded to get the overall you want Via icon near to the name you can create, import or export a player (do not use this in career mode - editing yet!)Ĭreate a player works different as in creation master (I don't like these attribute-matrix stuff.the tool takes your values (position etc.) and search for a player with same/near overall and take his attributes). Only the showed head-mesh is taken ingame! The head-preview is very experimental (but still thanks to Aranaktu) the previewed beard, hairs, haircolor and skintone are not the real ones. Set precontracts = you can set a precontract so the player will join the team you want in career mode on the date you set Resetting will transfer the player back to his "loaned from" team Reset/set loans = you can set or reset a loan. If you opened a career save you can edit your players inside the current career mode Open and edit a Squadsfile is not possible yet! The left one is for opening a db and the right for career mode saves. You can open every FIFA 19 DB/Lang-DB you want. But I've added the ger,eng-languages and a updated FIFA-DB (squads from ) for a quicker start. If you hover the mouse above, you'll get infos. Things like Kits, Logos or Stadiums are not importable. Edit your career savegame or your database.
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It's called CW 19 (Creation Wizard 19) and is a mix of RDBM and DB Master with a GUI. I'm happy to release the first version of my new editing tool. Please do backups! Also some Features are currently missing!! Its still a BETA so your save/db could get damaged and useless.
#FIFA 19 CREATION MASTER MOD#
Rev Mod Patch is a creation by Scouser09.ĭecompression of lzma and EASF format is possible thanks to courtesy of Malloc84.Please take care of your database/career files. For Kits it is possible to do the following:įor CM 16 the expansion of the database allows to have up to 2048 formations (instead of 1000) and up to 65536 player names (instead of 32000).
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Set the Adboard used for the team tournamentĬM 16 support some of the automated features of the RevMod patch. For Tournaments it is possible to do the following: Stadiums have only day and night versions (no sunset nor distinction between clear and overcast days).įIFA 16 supports 9 different types of weather and the probability can be set for each Country.ĬM 16 support some of the automated features of the RevMod patch.
#FIFA 19 CREATION MASTER SKIN#
CM16 creates dynamically the face texture combining skin and facial hair for rendering in 3D.Ī Fast Hair Selection button allows to quickly choose the hair type.įIFA 16 supports specific tattoos for players. Generic face system is completely different, generic textures cannot be modified. In CM 16 it is possible to set the Gender (male or female) and the “emotion” of the player. These features are available in game only if the RevMod patch is installed. Set the goal net when the team plays at home. Set the ball used by the team (if not specified for the tournament) Set the Adboard used for the team (if not specified for the tournament) For Teams it is possible to do the following: Where similar player means a player with same age, role and nationality but a different look.ĬM 16 support some of the automated features of the RevMod patch. When a new team is created the current team is used for presenting some data and, if the players are created, a roster with “similar players” is generated. In the Country Page it is shown the male National Team only.Įach team must have its own formation. In this way you can mark as a National Team both a male and a female team. The National Team cannot be selected from the Country Page but you can do it from the Team Page.
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